XCOM 2
Stukovs Abomination: CI Sitreps
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Update: 10 mrt 2023 om 4:01

another rework :)

somewhat swapped around Generic Buff 1 and Sitrep 1 ... result is that Assaults will now have far less chance of a real positive Sitrep, and instead can come up with more unpleasant things. So in effect this change will make Assault missions a little bit harder on average. Which i think is a good change

Update: 9 mrt 2023 om 3:33

added three new risks from Reshis Mutators mod. Also added them (but commented out) as Infiltration Sitreps

changed chance of Assault Sitrep from 100 to 95% and Environmental from 100 to 85%

Update: 8 mrt 2023 om 1:38

added the new Sitreps from Reshis: A Requiem For Man: Gameplay Mutators Standalone (WIP)

Update: 7 mrt 2023 om 12:04

Experimental Update:
i have added some of the risks also as Infiltration Sitrep, but due to ehe unknowing effects this may have commented that out. You want to try it? Remove the ;

also added some plottype blocking for raider factions. So factions won't be available for every map. This should help to not have them completly take over the environmental pool

Update: 6 mrt 2023 om 15:20

some rework of the sitreps

Update: 6 mrt 2023 om 8:55

made sire Medical Surplus and Medical Embargo cannot happen at the same time

Update: 5 mrt 2023 om 9:08

made sure fireteam cannot happen

Update: 4 mrt 2023 om 23:22

added several new sitreps

Update: 4 mrt 2023 om 15:59

added two more risks:
Terminus Forces
Cerberus Forces

Update: 4 mrt 2023 om 9:22

corrected a few typos
added a lot of the Foundation sitreps
added GOC Forces and Foundation Forces as Risks