Total War: WARHAMMER III

Total War: WARHAMMER III

Heroes of Legend: Lords of Time Update
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Update: 11 Apr, 2024 @ 11:26pm

Heroes of Legend: Leopard of Luccini Update
Changes
- Lorenzo's "Superior Artillery Barrage" skill now gives range bonus for Tanks and Artillery Crews
- Lorenzo's "Unmatched Tactician" skill now gives melee attack for Tanks and Artillery Crews
- Leadership vs Humans debuff from "Lord-Prince of Luccini" for Lorenzo has been reduced
- Armour-piercing effect from the Sword of Lucan now only affects Lorenzo as intended
- Lorenzo's "Honest Steel" skill now buffs all cavalry and infantry as intended
- Diplomacy bonus with the Southern Realms from the "Descendant of Lucan & Luccina" skill now affects Cataph's TEB factions as well
- When playing as Luccini, the region will now suffer from a "Pirate Raids" debuff (can be removed through the new tech tree)
- Lorenzo Lupo & Brunner can now be used for modded Southern Realms in Custom Battles
- Fixed an issue that prevented Thorek's runesmith from equipping runes
- Adjusted the faction_agent_permitted_subtypes_tables for some of the lords/heroes
- Modded Southern Realms culture can now recruit Brunner
- Southern Realms mercenary pool has been added for Lorenzo's faction
- Lorenzo Lupo's model slightly updated
- Fixed an issue that caused the non-playable Luccini faction to respawn after being defeated
- Fixed an issue which caused Viscountcy de Chegney and Principality of Luccini to respawn after loading a save (TOW)
- Lorenzo has finally learned to stand still on the campaign map
- Hermit Knight of Malmont, Agravain de Beau Quest and Viscount d'Alembençon will start with their vows unlocked
- New icon for the "Lord-Prince of Luccini" skill
- New campaign animations for Amadri Ironbark and Simaergul
- Textures updated for Be'la'krothrogor and Amadri Ironbark
- Luccini flag resized and updated
- Amadri Ironbark from the "Defence of the Oak" & "Bruwor, Protector of Life" quest battles have been replaced with the one from this mod
- New skill added to Lorenzo: Myrmidia's Guidance
- Changed generic empire lord model of Leopoldo di Lucano in Brunner's mission "Siege of Luccini" to the new model
- Changed Rampage attribute given from Amadri's innate "Cursed by Slaanesh" to new ability "Induced Insanity"
- Changed Rampage attribute given from Balkrag's innate "A Worthy Death Denied" to new ability "Undying Rage"
- Luccini faction frontend cleaned up
- Lorenzo Lupo's skill effects rebalanced
- Fixed some typos
- Brunner's weapon variant stats adjusted


Additions
- Bribe mechanic added for Luccini
- New technology tree for Luccini consisting of 34 new techs that help with early expansion, buffs, ancillaries and a Legendary Lord
- Agent type for Luccini: Guild Assassin
- Castilla Diablos and The Hole in by a Hill landmarks are available to Luccini
- 3 landmarks for Luccini: Assassin's Guild Headquarters (Luccini), Assassin's Guild Outpost (generic)(Verezzo & Miragliano), Tylos Underway Defences(Skavenblight)
- 1 Legendary Lord for Luccini: Leopoldo di Lucano
- 1 Legendary Hero for Luccini: The Black Crowe
- Lorenzo starts the game with a Guild Assassin agent with a unique trait
- Units from Be'la'krothrogor's horde buildings now work with the recruitment systems for both Nurgle and WoC
- Campaign recruitment of Cataph's Lorenzo Lupo from the Plutocracy menu has been replaced with the recruitment of Guild Assassin agents for ALL TEB factions
- New drawn portraits for Viscount d'Alembençon, Brunner, Borri Forkbeard, Balkrag Grimgorson, Bannaga and Simaergul
- Custom settlement skin for Luccini
- Luccini is now a 6 slots settlement
- MCT options added for Emperor Wilhelm I and Mannfred's Lieutenants
- Lorenzo Lupo has a unique ship model
- Fireball ability from Ring of Luccina item for Lorenzo Lupo has been changed with a new ability "Ring of Luccina" (unbreakable for units + rallies fleeing units for a short period)
- Luccini region on the campaign map has been livened

Update: 22 Feb, 2024 @ 5:16pm

*Updated for Patch 4.2
No changes. Still working on the update.

Update: 21 Jan, 2024 @ 2:16am

Changes
- Added missing stances and recruitable generic lords/heroes for Chegney
- Added proper RoR restrictions for Chegney
- Fixed lord recruitment restrictions with Luccini (IE/IEE)

Update: 20 Jan, 2024 @ 5:53pm

Changes
- Sceolan will now start near Karak Kaferkammaz and at war with Broken Nose
- Amadri will now start near Chegney and at war with Viscountcy de Chegney
- Changed climate preferences for Clan Durazgrund and Viscountcy de Chegney in the Old World campaign
- Added loading screen images for Clan Durazgrund and Viscountcy de Chegney
- Fixed duplicate faction of Luccini in the faction select screen for the Old World campaign
- Added missing description for Balkrag's Dual Axes of Undeath
- Fixed a script issue which caused progress to reset in a Luccini campaign when returning to a campaign after either a battle or loading a save
- Added missing siege equipment for Luccini and Chegney

Additions
- Added icons for Luccini tech tree tabs

Update: 15 Jan, 2024 @ 11:03pm

Heroes of Legend: Journeys Update

Changes
- Melee splash animations have been added for Lorenzo's Pistol and Shield variant
- Amadri's last name should no longer be removed when he is assigned to a court position
- Be'la'krothrogor is now available for the Daemon Prince to recruit
- Nurgle corruption from "Be'la'krothrogor's Curse" effect increased
- Fixed up some recruitment issues with Be'la'krothrogor when recruited by WoC
- Redone effects for the Be'la'krothrogor's horde buildings
- Be'la'krothrogor's campaign model size has been reduced
- Added missing effect text for "Summon Honour Guard" ability
- Fixed Amadri's blue, red and yellow skill lines
- Hermit Knight of Malmont will have the correct innate trait again
- Hermit Knight of Malmont's model updated
- Sceolan's textures have been fixed and updated
- The Hermit Knight's yellow skills should be displayed correctly
- Added the Mentor skill for Viscount d'Alembençon and Agravain
- Reworked Sceolan's skill line and added three new skills
- Loading screen tags added for all characters
- Added all characters to the Changeling's Formless Horrors mechanic
- Adjusted the defeat traits for Lorenzo and Be'la'krothrogor
- Adjusted the model size for the Hermit Knight and Lorenzo Lupo
- Changed some unit_groupings text
- Fixed some issues with Agravain's model
- New defeat trait icon for Sceolan

Additions
- 1 Legendary Lord for Dwarfs: Prince Ulther Stonehammer
- 2 Legendary Heroes for Dwarfs: Balkrag Grimgorson, Borri Forkbeard
- 1 Legendary hero for all Order factions (except Lizardmen and Wood Elves): Brunner the Bounty Hunter
- 1 Legendary hero for Cathay: Shi-Hong
- 1 Unique lord for Bretonnia: Augustine de Chegney (can be recruited through Brunner's events)
- New drawn portraits for Lorenzo Lupo, Sceolan, Be'la'krothrogor, Emperor Wilhelm I, Ulther Stonehammer and Agravain de Beau Quest
- New playable faction: Principality of Luccini led by Lorenzo Lupo
- Compatible with The Old World mod
- TOW playable factions: Lorenzo Lupo will lead the Principality of Luccini, Sceolan will lead the High Realm of Atylwyth, Amadri Ironbark will lead the High Realm of Arranoc and Ulther Stonehammer will lead Clan Durazgrund
- Finished WIP effects for Amadri Ironbark's Vengeful Soul and Protector of the Forest skills
- Tech tree art for Luccini
- Dilemma for the Empire when Tancred Castle is built

Update: 31 Aug, 2023 @ 8:47pm

*Updated for Patch 4.0!

Changes
- Fixed script error

Update: 6 Jun, 2023 @ 9:25pm

Changes
- Fixed an issue that cause Simaergul's model to change to a Bloodreaper and t-pose when at sea
- Event message bug fixed

Update: 26 May, 2023 @ 1:48am

*Updated for Patch 3.1

Changes
- Changed Blessing of the Lady passive given by the Hermit Knight to match the new version of the vanilla ability

Update: 24 May, 2023 @ 3:26am

Changes
- Fixed vows for the two new Bretonnian heroes to be hero vows

Update: 23 May, 2023 @ 9:16am

Changes
- All broken animations have been fixed
- Texture masks have been removed from a few armour pieces
- Campaign model for Gorgivich's steed now matches its battle model
- Be'la'krothrogor's 2D portrait has been changed
- Amadri Ironbark's 2D portrait has been changed
- Hermit Knight of Malmont's 2D portrait has been changed
- Emperor Wilhelm I's 2D portrait has been changed

Additions
- 2 new Legendary Heroes for Bretonnia: Viscount d'Alembençon and Agravain de Beau Quest
- Be'la'krothrogor is now available for recruitment for Warriors of Chaos factions (except Azazel, Vilitch and Valkia)
- Defeat Traits have been added for all current Legendary Lords
- New unit card for Emperor Wilhelm I