Total War: WARHAMMER III

Total War: WARHAMMER III

Heroes of Legend: Lords of Time Update
1,236 Comments
hadluk 23 Sep @ 2:47am 
Prince Eliator of the Wood elves does not have a character module on the map while mounted. Looks a bit goofy haha, just a mount running around!
Immortal Zeki 20 Sep @ 6:33pm 
hey just so you know your mod causes it so that you cannot do cults for the tzeentch factions. idk about any other race, but that one at the very least. tested with only mods that are required and their dependencies.
11BOT11 20 Sep @ 6:05pm 
Hi , after some testing i find out i can ' t recuit southern realm turtle tank with this mod active ( i can recuit the ror version but not the normal one ) .
Am i the only one with this problem ? thx for your time this mod is really fun
The_Inquisitor  [author] 19 Sep @ 11:38pm 
@Ben
Alright, we'll look into it. Thanks for reporting!
Ben 19 Sep @ 11:32pm 
@The_Inquisitor yes, for exemple Mannfred AI will have the 3 heroes with him at the start, no matter the settings. (I tested it with no other mods aside from the landmarks one)
The_Inquisitor  [author] 19 Sep @ 8:14pm 
@Holice
They're summons for Elasir unlocked by his "Battle Brothers" skill and upgraded as permanent summons by his final skill.

@Ben
Do you mean the heroes listed in MCT spawn at turn 1 regardless of whether they're turned off or on?
Holice 19 Sep @ 8:05pm 
I see that Elasir, Lord of the Eagles has skills for Irian and Aeris, but how exactly do you get those two other eagles? Thanks.
Ben 19 Sep @ 12:11pm 
Every heroes always spawn for AI at the start of the campaign, no matter the settings of the mod.
The Dark Lord Panther 14 Sep @ 3:48am 
i unsubbed and resubbed and still have the same crashing issue
The_Inquisitor  [author] 13 Sep @ 6:09pm 
@NotoriousCrux
Your version didn't update properly. Try unsubbing and resubbing.
NotoriousCrux 13 Sep @ 5:57pm 
Also got an error:

first_invalid_database_record:hef_anurion_archmage_of_saphery1wh3_dlc24_effect_spell_mastery_dummy
first_invalid_database_table:character_skill_level_to_effects_junctions_tables
first_invalid_packfile:inq_lol_hero.pack
BadMods
inq_lol_hero.pack
Hellpog113 12 Sep @ 10:15pm 
Do you or anyone know know what mod causes cathay and ogre banners on cities to stretch out and go wild all over the world map?
Tayman3008 11 Sep @ 1:44pm 
The create cult action is bugged, at least for Kairos. No option to use create cult action with the starting cultist hero. Only Mixer, Landmarks of Legend, and this mod enabled.
The_Inquisitor  [author] 9 Sep @ 1:12pm 
@Luna
I can't replicate it on my end. Maybe try unsubbing and resubbing to the mod?


@Steve the Farmer
The update defintely didn't apply properly for your version, try force redownloading the mod.
Luna 9 Sep @ 8:47am 
I stopped playing my Tamurkhan campaign on the turn I finished the consturction of the Children of Doom landmark. After continuing to play from the autosave the turn before. Finishing the construction of the Children of Doom landmark results in my game crashing.
Steve the Farmer 9 Sep @ 8:21am 
It keeps crashing for me after updating the mod with the error:
hef_anurion_archmage_of_saphery1wh3_dlc24_effect_spell_mastery_dummy
The_Inquisitor  [author] 8 Sep @ 6:47pm 
@AppleLunatic
We'll look into it, thanks for reporting!
AppleLunatic 8 Sep @ 2:05pm 
Belakrothrogor seems to have a problem with his unique skill "Academic Knowledge". The reserves aren't replenishing each turn, perhaps because the skill isn't directed at the Lord's Army?


Also his Horde Buildings aren't providing capacity for specific Warband Recruitment that they say they provide capacity for, perhaps I haven't met the requirements for the Warband to replenish? I tried getting corruption for Undivided and Nurgle to 100 in various province types. Every province I've visited don't show the Children of Doom or the units from the tier 3 buildings and above as an option to recruit. They still provide regular recruitment however.

I've loaded only this mod, Mixu's, 2 console mods for testing, Mod Config, and Landmarks. I tested with Archaon.
The_Inquisitor  [author] 7 Sep @ 6:09pm 
@dzzend
You are not. It'll be fixed in the next major update.


@罗伯特·基里曼
Also will be fixed in the next major update.
dzzend 7 Sep @ 6:45am 
am i the only one who has 2 Viscount d'Alembençon for louen?
Kyrdas 7 Sep @ 6:09am 
Has anyone had a problem that instead of Lorenzo Lupo is PLACEHOLDER PLACEHOLDER?
罗伯特·基里曼 7 Sep @ 3:31am 
Lorenzo Lupo Elite troops cannot be recruited in the old world
Everd0mii 6 Sep @ 9:12am 
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The_Inquisitor  [author] 6 Sep @ 8:24am 
@Distratos
Unfortunately, no.
Distratos 6 Sep @ 7:53am 
His there any way to keep the crown prince?
The_Inquisitor  [author] 6 Sep @ 5:45am 
@Derubain
This mod does not have a demon incursion event in Lustria.


@EmpyrealXu
We'll look into it, thanks for reporting!
Derubain 6 Sep @ 5:39am 
the demon inursion in lustria event is bugged. when you attack the spawner the just appear and run without a fighting option. Plus there are script breaks that cause crashes.
Zo_Confuzled 5 Sep @ 12:23pm 
Ok sweet! Love to see a update to Lucchini to give it another run when you get around to it😊
🔱JMAN🔱 4 Sep @ 10:41pm 
Love the mod but won't use it with the Azhag bug still in, I think that should take priority over anything else.
EmpyrealXu 3 Sep @ 7:15pm 
Shi Hong's skills are problematic. Accompanying the army does not increase mobility but adds experience
The_Inquisitor  [author] 3 Sep @ 3:31am 
@GoldFox
Your version didn't update correctly, try forcing a redownload.
GoldFox 3 Sep @ 3:18am 
Still crushing for me with hef_anurion_archmage_of_saphery1wh3_dlc24_effect_spell_mastery_dummy
The_Inquisitor  [author] 2 Sep @ 7:56pm 
@all
Updated for Patch 6.3. We're still working on content for Koros' faction so nothing new yet.
HazardHawk 2 Sep @ 11:54am 
@Silentjoe: use a beta patch and use only the mods which still work.
Silentjoe2 2 Sep @ 11:07am 
needs an update for the new patch i had to disable it to prevent crashing
Silentjoe2 31 Aug @ 9:09pm 
can confirm for some reason he was a chubby king
Johnny 5 31 Aug @ 3:17pm 
Oh the Azhag bug is still there...You need to sort that guys
The_Inquisitor  [author] 31 Aug @ 6:17am 
@Laserdream
You did not hallucinate it XD. And it should still be there too.
Laserdream 31 Aug @ 2:30am 
Empire used to have a small bonus to the Swords of Ulric unit through questline, in one of those "help out toddy" quests - or did I hallucinate that? I could buy that I hallucinated that, but just to be sure.
The_Inquisitor  [author] 26 Aug @ 12:36pm 
@Desterrado
There is no way to disable either.
Desterrado 26 Aug @ 6:57am 
the faction and de the settlement skin
The_Inquisitor  [author] 26 Aug @ 6:21am 
@Desterrado
Do you mean the settlement skin for Luccini?
Desterrado 26 Aug @ 6:17am 
how can i disable the Custom settlement of Principality of Luccini?
[ED] Lucius El'Cliffhanger 22 Aug @ 10:55am 
I managed to fix the fealty issue in singleplayer but now it's happening in multiplayer, could this be a multiplayer issue? I'm on the Old World Classic and Carroburg, Solland and Grand County of Sylvania have 0 fealty, i'll try messing with the load order but it might just be a multiplayer issue
Judassem 18 Aug @ 1:27am 
OK, thanks for the reply :steamthumbsup:
The_Inquisitor  [author] 17 Aug @ 5:09pm 
@Judassem
Probably won't be for some time. As I said, we'd need to rework everything about him from the ground up to fix whatever is causing the issue and we're gonna save that for when we add him as his own faction (which we'll get to after the two we're currently working on).
Judassem 17 Aug @ 12:07pm 
Hi, is there any progress in "Azhag turns into Ulther" bug?
Rodge 12 Aug @ 7:35am 
I was just about to ask about the lack of camps for Luccini. Cheers for the answer
The_Inquisitor  [author] 12 Aug @ 3:43am 
@Zo_Confuzled
Luccini has not been updated to match the recent changes made to TEB, which is why they don't have camps. As for the two Lorenzos in TOW, that is intentional.
Zo_Confuzled 12 Aug @ 3:37am 
Not sure if it is by design or not, but CATAPH'S TEB has accsess to their own type of camps, where as Principality of Lucchini (when played with your Lorenzo Lupo) does not. There is also two Lorenzo Lupo if you play with TEB in old world at least, where the TEB one has Luccini, not really a big issue tho as you can just kill the other lucchini