Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Southern Realms (TEB)
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Opdatering: 28. okt. 2023 kl. 6:04

- Added availability for some recent landmarks.
- Fixed Lupio’s ancillary set using the wrong pendant of Slaanesh.

Opdatering: 12. okt. 2023 kl. 2:39

fixed versioning on gashnag's arm

Opdatering: 11. okt. 2023 kl. 4:54

TEB
- Borderlands Welcome skill: changed unit set for cavalry to avoid some useless unit previews.
- Birdmen: not members of mp_cap_group_missile_cav_chariots_warmachines anymore.
- Fixed key overlap that caused Frontiersmen/Villanos/Mercenaries skills to be available to factions that shouldn’t have them.
- TEB factions can be force vassalized by Slaaneshi stuff, not just teasing the wheel thing.

Opdatering: 4. okt. 2023 kl. 5:11

Why on earth did CA merge and move all these assets, episode 4
- restored Gunnslieb's legs.

Opdatering: 3. okt. 2023 kl. 12:48

- Gashnag’s unique skill line correctly unlocks at level 12.
- Removed internal compatibility with All Diplo Choices, if you get double buttons it doesn’t come from here anymore.
- Credits to Scaredy Nat: added fix to make TEB captives generate souls. Eeesh, that’s awful to write down.

Opdatering: 22. sep. 2023 kl. 23:13

Why on earth did CA merge and move all these assets, episode 3
- Helped one of the merc generals find his body again
- Helped a few more people finding their general capes in the laundry
- Helped the brassy captain finding his face again, he’s not trapped in here with you
- Helped the Gunnliebs with their heads
- Fixed the Border Rangers’ hoods, orcs won’t laugh at them no more
- Helped the Irranans find their neckerchiefs too
- Please let it be over

Opdatering: 21. sep. 2023 kl. 2:30

Why on earth did CA merge and move all these assets, episode 2
- Fixed disapparating Origo assets
- Fixed paths for bretonnian materials in Pathfinder lords
- Ditto, for Cursed Company

Opdatering: 8. sep. 2023 kl. 10:46

- fixed wsmodel for the radiant pegasus

Opdatering: 7. sep. 2023 kl. 16:32

Opdatering: 7. sep. 2023 kl. 2:50

- Fixed path for one of the Ussingen heads.
- Internal: changed shader used by Gashnag’s arm; for unknown reasons it didn’t work for some users.