Garry's Mod
RUIN [Un-supported]
Показані результати 1–10 із 38
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Оновлено: 28 лип. 2023 о 5:14

- Adjusted audio on "The Hunt" to not be so quiet

Оновлено: 22 черв. 2023 о 20:07

- Added custom scorch decals
- Added custom blood decals

Оновлено: 6 черв. 2023 о 12:49

- Last push didn't work??

Оновлено: 6 черв. 2023 о 12:40

- Added dynamic lights to abilities (Changed setting in options from "Disable Muzzle Flash" to "Disable Dynamic Lights")

Оновлено: 1 черв. 2023 о 1:56

- Attempt to fix fonts not loading when put into gamemode content folder

Оновлено: 17 трав. 2023 о 18:44

- Added custom enemy models.
- Made edits to rn_harvester:
- Added an animation to the big fan in the skybox.
- Added more moving objects in the skybox on the other monorails.
- Fixed a texture alignment oversight near the server.
- Disabled decals on automatic gate since the engine doesn't draw them well on prop_dynamics.
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/harvester/pipe_large_01_shadow.mdl)
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/high_tech/terminal_01_nobump.mdl)
- Removed default enemy sounds. (Combine voice and overwatch voice)
- Added threat highlighter toggle option in RUIN settings.
- Replaced dissolver effect with simple fade for when corpses are cleaned up in Arena mode.
- Fixed a PVS related render bug where weapons would get detached from enemies in maps with active PVS culling.
- Changed menu button sounds.

Оновлено: 5 трав. 2023 о 13:50

-Added another song by RaiiZer

Оновлено: 4 трав. 2023 о 18:08

-Added completely new soundtrack courtesy of RaiiZeR, a very talented artist. (All songs merged into main pack so no extra addon needed anymore)
-Increased the timescale of death so music isn't as distorted.

Оновлено: 11 квіт. 2023 о 22:03

-Weapon HUD should be fixed (Sometimes would not display weapon in backup)

Оновлено: 11 квіт. 2023 о 18:22

-Fixed audio when dead so sounds are filtered properly