Garry's Mod

Garry's Mod

RUIN [Un-supported]
Näytetään 1–10 / 38
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Päivitys: 28.7.2023 klo 5.14

- Adjusted audio on "The Hunt" to not be so quiet

Päivitys: 22.6.2023 klo 20.07

- Added custom scorch decals
- Added custom blood decals

Päivitys: 6.6.2023 klo 12.49

- Last push didn't work??

Päivitys: 6.6.2023 klo 12.40

- Added dynamic lights to abilities (Changed setting in options from "Disable Muzzle Flash" to "Disable Dynamic Lights")

Päivitys: 1.6.2023 klo 1.56

- Attempt to fix fonts not loading when put into gamemode content folder

Päivitys: 17.5.2023 klo 18.44

- Added custom enemy models.
- Made edits to rn_harvester:
- Added an animation to the big fan in the skybox.
- Added more moving objects in the skybox on the other monorails.
- Fixed a texture alignment oversight near the server.
- Disabled decals on automatic gate since the engine doesn't draw them well on prop_dynamics.
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/harvester/pipe_large_01_shadow.mdl)
- Fixed console error: SOLID_VPHYSICS static prop with no vphysics model! (models/ruin/high_tech/terminal_01_nobump.mdl)
- Removed default enemy sounds. (Combine voice and overwatch voice)
- Added threat highlighter toggle option in RUIN settings.
- Replaced dissolver effect with simple fade for when corpses are cleaned up in Arena mode.
- Fixed a PVS related render bug where weapons would get detached from enemies in maps with active PVS culling.
- Changed menu button sounds.

Päivitys: 5.5.2023 klo 13.50

-Added another song by RaiiZer

Päivitys: 4.5.2023 klo 18.08

-Added completely new soundtrack courtesy of RaiiZeR, a very talented artist. (All songs merged into main pack so no extra addon needed anymore)
-Increased the timescale of death so music isn't as distorted.

Päivitys: 11.4.2023 klo 22.03

-Weapon HUD should be fixed (Sometimes would not display weapon in backup)

Päivitys: 11.4.2023 klo 18.22

-Fixed audio when dead so sounds are filtered properly