Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Fallen Giants
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Opdatering: 26. sep. kl. 7:53

[25.26/9]
- help.x (English) has been amended to reflect the many aspects of units in this mod.
- Picked up an error which caused players using Turkey to crash.

NEXT IN LINE: help.x detailing Wonders, as well as......
- Age of Darkness (3 different chapters!) and
- Rise of the Moderns

Opdatering: 25. sep. kl. 17:54

Moved tractor_Schneider_cd.bh3 away from RAJ core to Rise of the Moderns core. Because you know, why not? it's more historuicallty accurate than the Citroyen Kegresse as far as Rise of the Moderns is concerned.

Opdatering: 24. sep. kl. 23:40

- balance.x rewritten - so now, tanks do not easily succumb if attacked with small arms or swords.

Opdatering: 24. sep. kl. 21:21

Opdatering: 24. sep. kl. 21:13

[25.25/9]
Items for Project Stirling uploaded alongside this mod, doing so since their files will be reused for that project.

Opdatering: 24. sep. kl. 8:12

Long standing issues with Warrior Hall solved:

- Size of Warrior Hall cut down to fit RoN template better;
- Sound for Warrior Hall added from other mods.

Opdatering: 23. sep. kl. 18:59

v 0.1.3

- Wonders rationalised, with access to Tanenberg Denkmal opened up to Germany and Baltic nations, excluding Poland of course.
- OTHER CHANGE: Afghanistan also granted access to Lal Qila, since it was certain that similar structures existed in Afghanistan too.

Opdatering: 23. sep. kl. 18:54

Opdatering: 23. sep. kl. 18:06

Bad help.x data caused the game to become corrupted.

We are in the midst of fixing all buildings to comply with internal specifications. So far, only 5 out of 17 Wonders have been fixed.

Opdatering: 23. sep. kl. 16:11

ABug encountered, unsure why. REverting ......