Garry's Mod

Garry's Mod

[LVS] - Star Wars
Showing 1-10 of 72 entries
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Update: 16 Sep @ 3:17am

Update: 16 Sep @ 2:09am

Update: 14 Sep @ 2:13pm

Update: 14 Sep @ 8:20am

v102

  • moved star wars base to framework
  • reworked aat to make use of lvs cars turret and optics system

Update: 14 Jan @ 3:50am

fixed possible problem with fakehover base after race condition fix

Update: 14 Jan @ 1:02am

simplified s-foil logic because the race condition fix fixed the sfoil logic and the logic was shit

Update: 14 Jan @ 12:46am

v101

  • fixed race condition fix causing problems in star wars fighters

Update: 6 Jan @ 7:34am

v100

  • fixed some problems with npc visibility in vehicles

Update: 6 Jan @ 7:33am

v100

  • fixed some problems with npc visibility in vehicles

Update: 17 Dec, 2024 @ 6:11pm

v99

  • fix some hit detection problems related to fakehover base's wheels