Total War: WARHAMMER III

Total War: WARHAMMER III

Under-Cities Survive Razing
Exibindo entradas 1–10 de 31
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Atualização: 23 de mai. às 14:00

- Changed the Occupy Ruin building to also respect the Khornate "Cannot Colonise" effect.

Atualização: 23 de mai. às 8:22

- Added the missing MCT settings menu description.

Atualização: 23 de mai. às 7:58

- Reworked the mod to make use of the Ace Core Library mod.
- Replaced Occupy Ruins dilemma with new Occupy Ruins under-city building.
- Under-Cities now use the same system as The Changeling's cults, meaning they can recruit lords and heroes. These features are disabled by default to preserve the intended Skaven under-city experience, but can be re-enabled using MCT.

Atualização: 25 de mar. às 16:05

- Removed the capitalized "MCT" in a script file name that prevented the game from opening as of game update 6.1.

Atualização: 12/dez./2024 às 15:22

- Updated the mod for update 6. No changes seemed necessary.

Atualização: 31/out./2024 às 15:38

- Updated the mod for update 5.3. No changes seemed necessary.

Atualização: 20/ago./2024 às 14:40

- Updated the mod for update 5.2. No changes seemed necessary.

Atualização: 19/jul./2024 às 11:48

- Fixed a bug with certain MCT settings not locking in multiplayer campaigns. This bug did not prevent the mod from working.

Atualização: 25/jun./2024 às 18:23

- Updated the mod for update 5.1. No changes seemed necessary.

Atualização: 30/abr./2024 às 16:20

- Updated for update 5.0. No changes seemed necessary.