Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

Divine Arena - v0.4.8
Showing 1-10 of 13 entries
< 1  2 >
Update: 19 Aug, 2014 @ 6:25am

- Hotfix combat

Update: 18 Aug, 2014 @ 4:39pm

Update: 18 Aug, 2014 @ 1:36pm

Update: 17 Aug, 2014 @ 6:36pm

Update: 17 Aug, 2014 @ 4:05pm

Update: 17 Aug, 2014 @ 2:42pm

Update: 17 Aug, 2014 @ 1:16pm

Update: 17 Aug, 2014 @ 1:13pm

Update: 17 Aug, 2014 @ 4:24am

- Improved team system behind the scenes
- Smoother transitions
- Red/Blue glow indicating in which team which player is
- Start area gates prevent from creating unbalanced teams (3v1 or 4v0 teams)
Preventing dead players from going back into the fight
(Boring for the dead guys, but otherwise we have endless battles, which is even more boring. Will think of something to make it entertaining.)
- Battle-start-lever warning players when they start a battle before everyone is in the actual arena

Update: 16 Aug, 2014 @ 8:36pm

- Venders added on both sides ( still need work and more shops will be added in the near future)
- Players will resurrect in their team area when dead. ( needs a bitt more work)
- team gate now shuts down when 2 players are in a team so only a 2v2 is possible
- dead players can no longer go back to the battle field
- when battle ended players can enter the battle field