RimWorld
Bill Doors' Framework
Menampilkan21-30 dari 67 kiriman
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Pembaruan: 21 Jan @ 10:18am

[Auto-generated text]: Update on 1/21/2025 6:17:52 PM.

Pembaruan: 14 Jan @ 6:43am

[Auto-generated text]: Update on 1/14/2025 2:43:35 PM.
Projectile offset for vanilla (verb-free! relies on a slightly fragile transpiler)
Non-snap turret and turret fire arc for vanilla and CE (atm only non snap turrets are affected by fire arc restriction)
predefined character framework

Pembaruan: 7 Jan @ 9:20pm

[Auto-generated text]: Update on 1/8/2025 5:20:13 AM.

Pembaruan: 25 Sep 2024 @ 10:43pm

[Auto-generated text]: Update on 9/26/2024 6:43:45 AM.

Pembaruan: 18 Sep 2024 @ 2:55am

[Auto-generated text]: Update on 9/18/2024 10:55:28 AM.

Pembaruan: 17 Sep 2024 @ 1:23pm

Removed old obsolete LGIS turret loading code in favor of more optimized universal hauling code.
Major change in universal hauling code for supporting multiple Irefuelable instance on the same thing. Did extensive testing and debugging and should be fine now.

Pembaruan: 7 Sep 2024 @ 10:06am

Improved and standalone interfaced hauling.
Multiple items supported by display shelves.
Comp for designating items to be hauled to display.

Pembaruan: 3 Sep 2024 @ 8:33pm

[Auto-generated text]: Update on 9/4/2024 4:33:43 AM.

Pembaruan: 2 Sep 2024 @ 10:04pm

[Auto-generated text]: Update on 9/3/2024 6:04:32 AM.

Pembaruan: 26 Agu 2024 @ 8:40am

[Auto-generated text]: Update on 8/26/2024 4:39:49 PM.