Total War: WARHAMMER III

Total War: WARHAMMER III

Peacehammer - Recruit all units
Mostrando 1-9 de 9 aportaciones
Actualización: 5 MAY 2024 a las 4:48

Actualización: 19 SEP 2023 a las 17:43

Aaaand another update, buildings added to Changeling!

Actualización: 19 SEP 2023 a las 17:32

Minor update to fix Mutalith Vortex Beast being available for hordes but not normal factions

Actualización: 18 SEP 2023 a las 23:05

Adds Shadows of Change units to the buildings as usual

Adds all RORs to each player's ROR pool on turn 1. Do what you must.

Actualización: 12 JUN 2023 a las 2:42

Actualización: 18 ABR 2023 a las 22:47

Updated for chorfs

Actualización: 2 DIC 2022 a las 22:33

Darkshards fixed (again).

Added an extra effect to the AI to make sure they don't acquire any of the mod's buildings, since my previous block wasn't catching everything. Completely unchanged for the player.

Actualización: 30 NOV 2022 a las 0:30

Added a third tab for special units, beginning with Lizardmen Blessed Spawnings.

Also followed CA's example and added the Blessed Spawning stat buffs to every faction's innate traits, because for some godawful reason 80% of a Blessed unit's special stuff is added via effect instead of innate to them, why god why?

Actualización: 28 NOV 2022 a las 12:16

Initial release