Total War: WARHAMMER III

Total War: WARHAMMER III

Peacehammer - Recruit all units
Ergebnisse 1–9 von 9
Update: 5. Mai 2024 um 4:48

Update: 19. Sep. 2023 um 17:43

Aaaand another update, buildings added to Changeling!

Update: 19. Sep. 2023 um 17:32

Minor update to fix Mutalith Vortex Beast being available for hordes but not normal factions

Update: 18. Sep. 2023 um 23:05

Adds Shadows of Change units to the buildings as usual

Adds all RORs to each player's ROR pool on turn 1. Do what you must.

Update: 12. Jun. 2023 um 2:42

Update: 18. Apr. 2023 um 22:47

Updated for chorfs

Update: 2. Dez. 2022 um 22:33

Darkshards fixed (again).

Added an extra effect to the AI to make sure they don't acquire any of the mod's buildings, since my previous block wasn't catching everything. Completely unchanged for the player.

Update: 30. Nov. 2022 um 0:30

Added a third tab for special units, beginning with Lizardmen Blessed Spawnings.

Also followed CA's example and added the Blessed Spawning stat buffs to every faction's innate traits, because for some godawful reason 80% of a Blessed unit's special stuff is added via effect instead of innate to them, why god why?

Update: 28. Nov. 2022 um 12:16

Initial release