Total War: WARHAMMER III

Total War: WARHAMMER III

Peacehammer - Recruit all units
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 5 mag 2024, 4:48

Aggiornamento: 19 set 2023, 17:43

Aaaand another update, buildings added to Changeling!

Aggiornamento: 19 set 2023, 17:32

Minor update to fix Mutalith Vortex Beast being available for hordes but not normal factions

Aggiornamento: 18 set 2023, 23:05

Adds Shadows of Change units to the buildings as usual

Adds all RORs to each player's ROR pool on turn 1. Do what you must.

Aggiornamento: 12 giu 2023, 2:42

Aggiornamento: 18 apr 2023, 22:47

Updated for chorfs

Aggiornamento: 2 dic 2022, 22:33

Darkshards fixed (again).

Added an extra effect to the AI to make sure they don't acquire any of the mod's buildings, since my previous block wasn't catching everything. Completely unchanged for the player.

Aggiornamento: 30 nov 2022, 0:30

Added a third tab for special units, beginning with Lizardmen Blessed Spawnings.

Also followed CA's example and added the Blessed Spawning stat buffs to every faction's innate traits, because for some godawful reason 80% of a Blessed unit's special stuff is added via effect instead of innate to them, why god why?

Aggiornamento: 28 nov 2022, 12:16

Initial release