Arma 3
KJW's Two Primary Weapons
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Uppdatering: 31 aug, 2023 @ 5:10

- Changed weapon holder so units killed in midair should have guns fall

Uppdatering: 31 aug, 2023 @ 5:07

- Fix for looting guns on death.

Uppdatering: 30 aug, 2023 @ 17:23

- Added 2 new positions

Uppdatering: 18 aug, 2023 @ 15:22

- Update to fix inability to loot bodies. CBA addon settings for positions have unfortunately been reset as a result and some positions have been slightly changed.

Uppdatering: 17 aug, 2023 @ 10:53

- Added "Disabled" option for holstering each weapon.
- Disabled weapons showing in vehicles due to issues with damage.

Uppdatering: 12 aug, 2023 @ 8:30

- Fixed CBA Extended Loadouts not saving properly

Uppdatering: 12 aug, 2023 @ 5:29

- Added CBA option for both rifles -- now you can have one slung to front and one in breacher position.

Uppdatering: 12 aug, 2023 @ 5:04

- Added Whitelist CBA option, does the opposite of the blacklist; anything not in the whitelist cannot be used as a second primary. Ignored if left as []. (PR#1)

Uppdatering: 11 aug, 2023 @ 10:51

- Keybind is now blocked if commanding menu is opened.

Uppdatering: 11 aug, 2023 @ 9:58

- Renamed E-11 position to Breacher