Arma 3
KJW's Two Primary Weapons
Mostrando 31-40 de 58 aportaciones
< 1  2  3  4  5  6 >
Actualización: 31 AGO 2023 a las 5:10 a. m.

- Changed weapon holder so units killed in midair should have guns fall

Actualización: 31 AGO 2023 a las 5:07 a. m.

- Fix for looting guns on death.

Actualización: 30 AGO 2023 a las 5:23 p. m.

- Added 2 new positions

Actualización: 18 AGO 2023 a las 3:22 p. m.

- Update to fix inability to loot bodies. CBA addon settings for positions have unfortunately been reset as a result and some positions have been slightly changed.

Actualización: 17 AGO 2023 a las 10:53 a. m.

- Added "Disabled" option for holstering each weapon.
- Disabled weapons showing in vehicles due to issues with damage.

Actualización: 12 AGO 2023 a las 8:30 a. m.

- Fixed CBA Extended Loadouts not saving properly

Actualización: 12 AGO 2023 a las 5:29 a. m.

- Added CBA option for both rifles -- now you can have one slung to front and one in breacher position.

Actualización: 12 AGO 2023 a las 5:04 a. m.

- Added Whitelist CBA option, does the opposite of the blacklist; anything not in the whitelist cannot be used as a second primary. Ignored if left as []. (PR#1)

Actualización: 11 AGO 2023 a las 10:51 a. m.

- Keybind is now blocked if commanding menu is opened.

Actualización: 11 AGO 2023 a las 9:58 a. m.

- Renamed E-11 position to Breacher