Arma 3
270 ratings
KJW's Two Primary Weapons
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Data Type: Mod
File Size
Posted
Updated
173.962 KB
25 Nov, 2022 @ 4:52pm
7 Oct @ 3:33pm
52 Change Notes ( view )

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KJW's Two Primary Weapons

Description
Ever wanted the ability to carry up to FOUR weapons on your soldier's back in Arma? Now you can, as this mod doesn't use the launcher slot!

Features:
  • Default Keybind: 4. Change this in Configure/Controls/Configure Addons/KJW's Two Primary Weapons.
  • Disallowed Classes: None by default. Use an array of weapon classnames to disallow them from being swapped and all child classes. Ideal for LMGs.
  • Saves to ACE Arsenal loadout using CBA Extended Loadout framework. Not intended for use for 3den unit loadouts.
  • Configurable positioning based on CBA Options.
  • MP compatible, works across SP saves too.

Discord: https://www.discord.gg/yHr4hJPPdG
Twitter: https://twitter.com/spicybagpipes
Github Repositories are accessible through my Discord; PRs are welcome!

Popular Discussions View All (2)
4
2 Mar @ 3:04pm
Forget the warhead you have set
askatest
0
5 Feb @ 3:16pm
Some confliction with Antistasi Community (Jan. 2024)
The Lobotomobile
313 Comments
KJW  [author] 9 Nov @ 7:00pm 
bug with whatever mod youre using
Tigerlover 9 Nov @ 5:17am 
Empty magazine apear in my inventory after switching weapons.
KJW  [author] 16 Oct @ 9:10am 
no
Mikker 16 Oct @ 2:02am 
can you make it so you can use it in the editor Oo
KJW  [author] 3 Aug @ 2:20pm 
mod incompatibility on the side of other mods
VVVROMAN29 3 Aug @ 9:33am 
i was wondering, whenever i have 2 primaries on my guy, if i try and swap between them my guy will drop one of the guns. I wonder what I am doing wrong
KJW  [author] 1 Aug @ 7:27am 
@Scutarius - this mod is no longer receiving updates except for bug fixes
Scutarius 1 Aug @ 5:35am 
This mod is awesome! You've done an impressive work, and thanks particularly for taking the second weapon's weight into account.
The only last (tiny) thing to polish would be adding animations for when your secondary weapon isn't hanging from your right shoulder, so the rifles your character carry won't "magically" switch positions. WebKnight's Two Primary Weapons mod has pretty well polished animations of slinging/unslinging a rifle on your other shoulder, or letting it hang over your left hip, and the author says he's OK with his mod being unpacked and changed freely.

Thanks for your work!
KJW  [author] 17 Jul @ 4:39am 
that is entirely unrelated to this mod too
KJW  [author] 17 Jul @ 4:39am 
press 0 if using ace, otherwise you cannot