Arma 3
KJW's Two Primary Weapons
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Uppdatering: 14 feb @ 18:03

- oops those were the exact same files lol

Uppdatering: 14 feb @ 17:57

- Properly fix loadout validation now

Uppdatering: 12 feb @ 16:01

- Bugfix for my bugfix for my bugfix (I forgot a bracket)

Uppdatering: 12 feb @ 15:18

- Bugfix for my bugfix

Uppdatering: 12 feb @ 6:49

- Attempt to fix nonsensical script error with nonsensical solution
- Remove RPT logging, add better exit condition

Uppdatering: 22 jan @ 11:34

- Fix loadout validation script error

Uppdatering: 7 okt, 2024 @ 15:33

- Add loadout validation

Uppdatering: 30 sep, 2024 @ 7:41

- Enabled support for more than one shown weapon
- MODDED POSITIONS WILL NEED TO NEST THEMSELVES ONE DEEPER IN AN ARRAY FOR THIS

Uppdatering: 16 maj, 2024 @ 15:24

- Netcode changes

Uppdatering: 9 maj, 2024 @ 6:10

- fixed config error with anims