Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
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Update: 8 Jul, 2024 @ 10:14am

Update 0.9.9.7.2
- Buffed the heavy shield by a lot (it can now block damage for less energy costs and is therefore more efficient / can last longer)
- Debuffed the small battle bubble shield -> It has now a bit worse energy efficiency when it comes to blocking incoming damage. Before it was just almost in every usecase better than the battle broadside shield which shouldn't be the case of course, so a little tweaking there...
- Buffed the energy capacity from the Broadside Shield and the Heavy Shield from 10 to 12. -> More max HP

Update: 7 Jul, 2024 @ 4:14pm

Update 0.9.9.7.1
- Fixed an issue which caused a crash when building/using the military reactor/reactor with capacitor caused by the latest patch

Update: 7 Jul, 2024 @ 3:28pm

Update 0.9.9.7
- Buffed the Hyperium Weapons (all 3) -> Doubled HP + Increased Firing Arc
- Increased the HP of the Nuclear Beam drastically
- Increased the HP of the Shield Braker by almost x2
- Increased the HP of the Flame Thrower by almost x2
- Added a progress bar indicating the Battery Storage Capacity for the Generators/Reactors with higher Capacity as default.
- Increased the Crew Track 3x3 HP by a lot to increase its viability

Update: 6 Jul, 2024 @ 10:14am

Update 0.9.9.6.8
- Fixed an issue when having multiple Fire Rate buff providers with different buff values. The issue was that it prefered the lower buff value in this case.

Update: 4 Jul, 2024 @ 9:55am

Update 0.9.9.6.6
- Fixed some visuals/animations
- Reballanced the rapid fire lasers (focus now on armor damage therefore less shield damage)
- Fixed the EMP Module extension for the heat laser
- Icon changes (UI)
- Small ballance changes for other lasers to improve the overall ballancing state

Update: 3 Jul, 2024 @ 2:19pm

Update 0.9.9.6.4
- Increased auto fire range of the Battle Gadget Launcher with mines
- Fixed an issue where tri armor parts couldn't be built with the construction system enabled
- Minor Ballance changes

Update: 2 Jul, 2024 @ 9:46am

Update 0.9.9.6.2
- Reballanced 1x1 Crew Quarters
-> Mk1 -> 1 instead of 2 crew -> lowered costs
-> Mk2 -> 2 instead of 3 crew -> slightly lowered costs
- Fixed a visual bugs with the nuclear beam
- Minor Bug Fixes/Improvments

Update: 2 Jul, 2024 @ 4:44am

Update 0.9.9.6
- Reworked The Battle Gadget Launcher
-> Improved visuals
-> reballanced stats/functions

Update: 1 Jul, 2024 @ 6:54pm

Update 0.9.9.5.2
- Reduced Weapon/Bullet Spread of many laser weapons.

Update: 1 Jul, 2024 @ 3:55pm

Update 0.9.9.5.1
-Adjusted some part descriptions