Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Viser 1–10 av 24 bidrag
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Oppdatering: 17. sep. @ 12.17

- some changes to reduce the disco effect for peps out there susceptible to it. Large glow wasn't even necessary as these are tiny barrels.

Oppdatering: 10. sep. @ 8.24

- new sounds, because why not.

Oppdatering: 20. aug. @ 11.11

- Fixed stats for Dual PD turret

Oppdatering: 14. aug. @ 7.07

- Performance increase
- Heavy PD toned down, penetration down to 5, fire chance to 25%, range increased by 25%

Oppdatering: 12. aug. @ 12.02

- Fixed heavy turret OC fire trigger and removed progress bar between the burst

Oppdatering: 11. aug. @ 13.20

- Corrected heat ports, again :/

Oppdatering: 11. aug. @ 8.30

- Overclocking effect added to Heavy PD Turret. No proper description in game yet.

Oppdatering: 10. aug. @ 13.35

- New and better turret graphics!

Oppdatering: 9. aug. @ 15.48

- Single and Dual PD turrets updated to work with Overclocking.

Oppdatering: 16. okt. 2024 @ 8.48

- small fix to disable targetting enemy crew