RimWorld
Recruit Slaves
1–6 из 6
Обновление: 13 июн в 6:08

Added support for RimWorld 1.6

Обновление: 10 мая. 2024 г. в 4:21

- Storyteller's intent factor reduced, making recruitment twice easier
- Added an option to disable storyteller's intent factor altogether
- If slave's suppression is too low (below 70% by default), pawns will instead suppress the slave
- Non-recruitable pawns will have the interaction mode automatically change to Suppression
- Added a mod icon and updated the preview image
- Tweaked settings UI a bit

Обновление: 17 апр. 2024 г. в 11:17

Not-so-hot-fix for the incorrect compilation mode, which prevented recruitment from actually happening (thanks to Derko for pointing it out)

Обновление: 15 мар. 2024 г. в 13:14

Updated for RimWorld 1.5 (beta)

Обновление: 10 янв. 2023 г. в 0:51

- Added a record for the time the pawn has spent as a colony's slave
- Opinions of other pawns are now correctly clamped from -100 to 100 for determining recruitment success chance
- Renamed "Recruitment difficulty" to "Slave recruitment difficulty" for clarity

Обновление: 11 ноя. 2022 г. в 3:14

Initial upload.