RimWorld
Recruit Slaves
Wyświetlanie 1-6 z 6 pozycji
Aktualizacja: 13 czerwca o godz. 6:08

Added support for RimWorld 1.6

Aktualizacja: 10 maja 2024 o godz. 4:21

- Storyteller's intent factor reduced, making recruitment twice easier
- Added an option to disable storyteller's intent factor altogether
- If slave's suppression is too low (below 70% by default), pawns will instead suppress the slave
- Non-recruitable pawns will have the interaction mode automatically change to Suppression
- Added a mod icon and updated the preview image
- Tweaked settings UI a bit

Aktualizacja: 17 kwietnia 2024 o godz. 11:17

Not-so-hot-fix for the incorrect compilation mode, which prevented recruitment from actually happening (thanks to Derko for pointing it out)

Aktualizacja: 15 marca 2024 o godz. 13:14

Updated for RimWorld 1.5 (beta)

Aktualizacja: 10 stycznia 2023 o godz. 0:51

- Added a record for the time the pawn has spent as a colony's slave
- Opinions of other pawns are now correctly clamped from -100 to 100 for determining recruitment success chance
- Renamed "Recruitment difficulty" to "Slave recruitment difficulty" for clarity

Aktualizacja: 11 listopada 2022 o godz. 3:14

Initial upload.