RimWorld
WVC - Xenotypes and Genes
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Mis à jour le : 8 janv. 2023 à 14h13

- Now mecha genes have a unique background
- Mechanoidization mecha genes are now easier to find
- Added spawn chance for mecha genes in gene packs
- Added additional tabs for mecha genes

Mis à jour le : 23 déc. 2022 à 3h16

- Reworked mechanics of mechanoidization. Mechanoidization level is now calculated relative to the number of used Archite capsules.
- Mechanoidization mechanics have been significantly improved. Now it affects not only the opinion about the pawn, but also changes many parameters by giving debuffs or buffs to them.
For example: Toxin resistance now increases with high mechanoidization, while social impact is reduced.

Mis à jour le : 22 déc. 2022 à 5h33

- Mecha-network gene fix

Mis à jour le : 22 déc. 2022 à 0h01

- Mechaskin no longer grants fire resistance bonuses.
- Mechaskin now reduces the amount of leather.
- Tail Scythe no longer increases damage dealt.
- Mechaskin no longer increases damage dealt.
- Reduced all bonuses given by Mechaskin.
- Meca xenotype spawn chance should now be less.
- Increased price increase from mecha genes
- Increased attitude debuff from firmware genes
- Added settings menu

Mis à jour le : 20 déc. 2022 à 3h33

- Fixed calculation of mechanoidization opinions. Now it can be more than 5 stages as it was intended
- Added a new mecha-gene that gives bonuses to the mechanitor from the number of mechanoids

Mis à jour le : 17 déc. 2022 à 23h21

- Added ideology support for firmware genes ("bla-bla" machine genes)
- Adjusted the metabolism cost for furskin genes
- Expanded the mechanics of mechanoidization opinions
* Mechanoidization effect is now more noticeable at higher levels
* The maximum level of mechanoidization can be 100
* Now mecha pawns also react to mechanoidization, but not as much as non-mecha
* Formula now takes into account some mecha genes
* Body purists are now reacting with more hatred towards mecha-pawns
- Changed mechanoidization description
- Mechanoidization now slightly reduces the chance of a nervous breakdown
- All stages of mechanoidization opinions are now named the same to avoid confusion
- Added new conditional effects
* Mechalike - only works when mechaskin is present
* Humanlike - only works when there is no mechaskin
* Furskin and Non-furskin, the same principle
- Some age debuff genes now have different effects on mecha pawns and humans. For example, the "Timeless" gene no longer reduces the lifespan of mech pawns, but increases mechanoidization
- Now some vanilla genes also give mechanoidization growth when mechaskin is present
- Increased mechanoidization debuff effect for later stages

Mis à jour le : 15 déc. 2022 à 4h18

- Fast hot fix

Mis à jour le : 15 déc. 2022 à 3h59

- Added mechanic opinions about mechanoidization
* It affects colonists' opinion of mecha pawns and is calculated relative to the number of mecha genes. More mecha genes = worse opinion.
- Added opinions for some genes
* Now body purists and body modders have an opinion on mechaskin
- Added genes affecting opinions about genders
- Added a number of genes for furskin
- Added "tox power source" gene for mechaskin. Gain an additional 5 metabolism points, but produce waste.
- Improved support for VRE and Alpha Genes

Mis à jour le : 13 déc. 2022 à 23h21

- Improved compatibility with Alpha Genes
- Improved compatibility with VRE - Genie
- Several micro-fixes related to the description of some genes
- Fixed the generation of symbols for the ability "Gestator"

Mis à jour le : 13 déc. 2022 à 20h54

- Improved compatibility with other mods that add genes
- Added garbage to xenotype scenarios