RimWorld
Biotech Expansion - Core
Visualizzazione di 1-10 elementi su 26
< 1  2  3 >
Aggiornamento: 17 lug, 15:49

Added statue fix: Statues throw an error when adding gene hediffs due to how the fake pawn it generates is created (genes are added before kinddef is, causing a null reference when checking the pawn's state)

Aggiornamento: 11 giu, 16:41

1.6 Update
Sorry for basically falling off the map, been pursuing my own game dev projects so most of my mods are on maintenance mode for now.

Aggiornamento: 11 apr 2024, 19:42

1.5 Stable - Deletes an obsolete file attempting to resolve an issue.

Aggiornamento: 11 apr 2024, 4:38

1.5 Unstable - Beardless Furskin does not affect romance chances.

Aggiornamento: 8 apr 2024, 16:31

1.5 Unstable Update - [BACKEND] Carnivorous gene removing the Ate Corpse thought should now be compatible with other genes that do so.

Aggiornamento: 1 apr 2024, 23:49

1.5 Unstable Update - [BACKEND] Small render node worker for something later.

Aggiornamento: 31 mar 2024, 0:31

1.5 Unstable Update - [BACKEND]
- Adds several more pawnrendernodeworkers, including OnlyUndrafted, Scalewith(Hediff)Severity, and more.
- Refactors wool/milk production genes, now uses Rimworld's hashtickintervals for interval checking, and thing spawning is now handled by CreateProduce().
- Adds support for abilities using a pawn's food/nutrition bar. What for? You'll see.

Aggiornamento: 24 mar 2024, 20:56

1.5 Unstable Update - Floating animations should now be smooth.

Aggiornamento: 24 mar 2024, 20:17

1.5 Unstable Update - [BACKEND] More render node worker classes.

Aggiornamento: 22 mar 2024, 23:12

[Auto-generated text]: Update on 3/22/2024 11:12:44 PM.