RimWorld
Biotech Expansion - Core
Menampilkan1-10 dari 26 kiriman
< 1  2  3 >
Pembaruan: 17 Jul @ 3:49pm

Added statue fix: Statues throw an error when adding gene hediffs due to how the fake pawn it generates is created (genes are added before kinddef is, causing a null reference when checking the pawn's state)

Pembaruan: 11 Jun @ 4:41pm

1.6 Update
Sorry for basically falling off the map, been pursuing my own game dev projects so most of my mods are on maintenance mode for now.

Pembaruan: 11 Apr 2024 @ 7:42pm

1.5 Stable - Deletes an obsolete file attempting to resolve an issue.

Pembaruan: 11 Apr 2024 @ 4:38am

1.5 Unstable - Beardless Furskin does not affect romance chances.

Pembaruan: 8 Apr 2024 @ 4:31pm

1.5 Unstable Update - [BACKEND] Carnivorous gene removing the Ate Corpse thought should now be compatible with other genes that do so.

Pembaruan: 1 Apr 2024 @ 11:49pm

1.5 Unstable Update - [BACKEND] Small render node worker for something later.

Pembaruan: 31 Mar 2024 @ 12:31am

1.5 Unstable Update - [BACKEND]
- Adds several more pawnrendernodeworkers, including OnlyUndrafted, Scalewith(Hediff)Severity, and more.
- Refactors wool/milk production genes, now uses Rimworld's hashtickintervals for interval checking, and thing spawning is now handled by CreateProduce().
- Adds support for abilities using a pawn's food/nutrition bar. What for? You'll see.

Pembaruan: 24 Mar 2024 @ 8:56pm

1.5 Unstable Update - Floating animations should now be smooth.

Pembaruan: 24 Mar 2024 @ 8:17pm

1.5 Unstable Update - [BACKEND] More render node worker classes.

Pembaruan: 22 Mar 2024 @ 11:12pm

[Auto-generated text]: Update on 3/22/2024 11:12:44 PM.