RimWorld
Biotech Expansion - Core
1–10/26 bejegyzés mutatása
< 1  2  3 >
Frissítés: júl. 17. @ 15:49

Added statue fix: Statues throw an error when adding gene hediffs due to how the fake pawn it generates is created (genes are added before kinddef is, causing a null reference when checking the pawn's state)

Frissítés: jún. 11. @ 16:41

1.6 Update
Sorry for basically falling off the map, been pursuing my own game dev projects so most of my mods are on maintenance mode for now.

Frissítés: 2024. ápr. 11. @ 19:42

1.5 Stable - Deletes an obsolete file attempting to resolve an issue.

Frissítés: 2024. ápr. 11. @ 4:38

1.5 Unstable - Beardless Furskin does not affect romance chances.

Frissítés: 2024. ápr. 8. @ 16:31

1.5 Unstable Update - [BACKEND] Carnivorous gene removing the Ate Corpse thought should now be compatible with other genes that do so.

Frissítés: 2024. ápr. 1. @ 23:49

1.5 Unstable Update - [BACKEND] Small render node worker for something later.

Frissítés: 2024. márc. 31. @ 0:31

1.5 Unstable Update - [BACKEND]
- Adds several more pawnrendernodeworkers, including OnlyUndrafted, Scalewith(Hediff)Severity, and more.
- Refactors wool/milk production genes, now uses Rimworld's hashtickintervals for interval checking, and thing spawning is now handled by CreateProduce().
- Adds support for abilities using a pawn's food/nutrition bar. What for? You'll see.

Frissítés: 2024. márc. 24. @ 20:56

1.5 Unstable Update - Floating animations should now be smooth.

Frissítés: 2024. márc. 24. @ 20:17

1.5 Unstable Update - [BACKEND] More render node worker classes.

Frissítés: 2024. márc. 22. @ 23:12

[Auto-generated text]: Update on 3/22/2024 11:12:44 PM.