Space Engineers

Space Engineers

Animation Engine
110개 중 21~30개 표시 중
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업데이트: 2023년 7월 18일 오후 10시 49분

[+] Fixed some WC events being called illogically
[+] Fixed button crash

업데이트: 2023년 7월 13일 오후 4시 29분

[+] Fixed logical errors when using && or ||

업데이트: 2023년 7월 13일 오후 12시 39분

[+] Potential fix for cockpits not triggering enter when reloading the world
[+] Fixed projections causing issues
[+] Fixed strange issues with build and create happening sometimes
[+] Fixed loops starting from strange spots when re-welded
[+] Fixed particles not being cleaned up when grinding/re-welding
[+] Fixed lots of edge cases with grinding and welding in general
[+] Fixed reloading the world sometimes crashing the game
[+] Fixed subparts pickup where they left off if ground and re-welded quickly
[+] Fixed loops being able to be called multiple times
[+] Added block.IsWorking()
[+] Added block.IsFunctional()
[+] Added damaged() to block events

업데이트: 2023년 7월 7일 오전 9시 52분

[+] Fixed grinding/welding blocks breaking scripts
[+] Fixed isHovering double calling when welding
[+] Fixed buttons being added multiple times to blocks
[+] reset positions of subparts when they are re-created

업데이트: 2023년 6월 28일 오후 1시 42분

[+] SEUT XML improvements
* Added producing events
* Added button events
* Improved rotational accuracy

업데이트: 2023년 6월 28일 오전 11시 47분

[+] test

업데이트: 2023년 6월 27일 오후 9시 53분

[+] Button highlights will now use the enviroment.sbc settings
[+] Fixed a bug when trying to call functions with smaller args than the max length
[+] Added new variable option to startLoop to add an initial delay
[+] Updated documentation

업데이트: 2023년 6월 26일 오후 8시 02분

[+] Fixed button sync in MP (still dont know if it works 100%, but without this code it would not have worked 100%)

업데이트: 2023년 6월 26일 오후 7시 50분

[+] Added parenting to the emissive object
[+] Stopped some visual methods from being called on the DS

업데이트: 2023년 6월 26일 오후 6시 39분

[+] dunno