Garry's Mod

Garry's Mod

Navmesh Optimizer
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Uppdatering: 21 aug, 2023 @ 12:50

Completely reworked navmesh_generate_cheap_keepsession
Now goes through the entire map, looking for ungenerated seed poisitions, and then incrementally generates one seed position at a time.

Uppdatering: 22 jul, 2023 @ 10:34

Stupid fix

Uppdatering: 19 jul, 2023 @ 18:30

fixes/tweaks
let stair areas merge in specific circumstances
check for stair areas between merge loops
fix error

Uppdatering: 23 jun, 2023 @ 11:54

only place walkable marks when no navareas are already there

Uppdatering: 16 jun, 2023 @ 13:50

Tweaks!

Uppdatering: 11 maj, 2023 @ 13:34

Fix

Uppdatering: 11 maj, 2023 @ 13:32

Standardized message sending in the backend

Uppdatering: 11 maj, 2023 @ 13:24

Fixed error

Uppdatering: 11 maj, 2023 @ 13:18

Another attempt to fix.

Uppdatering: 11 maj, 2023 @ 13:13

Again