Garry's Mod

Garry's Mod

Navmesh Optimizer
Viser 31–40 av 67 bidrag
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Oppdatering: 21. aug. 2023 @ 12.50

Completely reworked navmesh_generate_cheap_keepsession
Now goes through the entire map, looking for ungenerated seed poisitions, and then incrementally generates one seed position at a time.

Oppdatering: 22. juli 2023 @ 10.34

Stupid fix

Oppdatering: 19. juli 2023 @ 18.30

fixes/tweaks
let stair areas merge in specific circumstances
check for stair areas between merge loops
fix error

Oppdatering: 23. juni 2023 @ 11.54

only place walkable marks when no navareas are already there

Oppdatering: 16. juni 2023 @ 13.50

Tweaks!

Oppdatering: 11. mai 2023 @ 13.34

Fix

Oppdatering: 11. mai 2023 @ 13.32

Standardized message sending in the backend

Oppdatering: 11. mai 2023 @ 13.24

Fixed error

Oppdatering: 11. mai 2023 @ 13.18

Another attempt to fix.

Oppdatering: 11. mai 2023 @ 13.13

Again