Hearts of Iron IV

Hearts of Iron IV

[MD] Ebby Tweaks
Showing 21-30 of 47 entries
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Update: 13 Jul, 2024 @ 4:21pm

Countries now annex nations much more instead of puppeting them

Update: 30 Jun, 2024 @ 5:17pm

Update: 9 Jan, 2024 @ 6:28pm

1/9/2024 Update
  • Incorportated Refit It! MD changes into this mod and updated it as it now conflicts.

Update: 9 Jan, 2024 @ 1:45pm

1/9/2024 Update
  • Increased AI factor to research carriers & LHAs (Both MTG & Non MTG)
  • Increased AI strategy to build planes and greatly increased chance to build CV aircraft

Update: 8 Jan, 2024 @ 11:17am

- Added TerraNova's [OUTDATED] Brigade-Level Division Names to this mod and added additional namelists available to all countries (ex. Garrison Brigade, Air Defense Artillery Brigade, Panzer Brigade, Legion, Praetorian Guard, etc)

Update: 14 Dec, 2023 @ 3:44pm

Updated for MD v1.9.1

Update: 21 Nov, 2023 @ 4:10am

Minor balancing tweak to military production output. Specifically:

NDefines.NProduction.BASE_FACTORY_SPEED_MIL = 2;

-- Base factory speed multiplier (how much hoi3 style IC each factory gives).

4.5=vanilla, 3=md, 1=my mod previously

(Still lower factory output than MD)

Update: 17 Nov, 2023 @ 7:08pm

Update: 17 Nov, 2023 @ 5:57pm

  • UPDATE - Increased ai_strategy to build more heavy ships and fighters. This was changed with the implementation of the plane designer. Needs to be tested.
  • NEW - MD 'Top Gun' Update (v1.9.0) changed land air wing sizes to 100. This mod keeps them at 50 (at least for now)
  • NEW - Increased Base max efficiency for factories from 50 to 75 to help counteract increase cost of equipment

Update: 7 Nov, 2023 @ 9:24pm

fixed an issue with previous upload