Stellaris

Stellaris

V_TRAITS
目前顯示第 101-110 項,共 150 項
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更新:2023 年 5 月 4 日 @ 下午 4:36

-Added Grafting for Plantoids and Fungoids.
-Added Ecosystem Engineer that adds 1 district to a planet per 20 pops.
-Added Pumice Raft that adds 1 district to a planet per 10 pops with this trait but only on ocean planets.
-Added 4 new ethic based traits.
-Added Engram Recorder for Cyborgs which works in a similar way to Biochemical Engrams.
-Added Mind Transference for Cyborgs which allows for your dead leaders to be brought back.
-Reworked Spores to be more dynamic.
-Stealth Traits now affect criminals and crime reducing jobs.
-Bugfixes.

更新:2023 年 4 月 13 日 @ 下午 5:06

-Bugfixes

更新:2023 年 4 月 8 日 @ 下午 1:16

-Added Difficult Reproduction
-Added Asexual Reproduction
-Added Bivouac
-Bugfixes

更新:2023 年 3 月 25 日 @ 下午 3:51

-Bugfixes

更新:2023 年 3 月 24 日 @ 下午 5:09

更新:2023 年 3 月 16 日 @ 下午 6:03

-Up to date with 3.7.
-New Traits: Hills Have Eyes, Thorns, Explosive Birth, Prenatal Fratricide
-New Cyborg Traits: Polluting, Mobile Platform, Cyber Sterility
-New Gestalt Trait: Worker Dependency
-Gestalt traits can be added to non-Gestalt species through a technology
-Small reworks and bugfixes here and there

更新:2023 年 2 月 13 日 @ 上午 11:37

-Changes in trait opposites
-Bugfixes

更新:2023 年 2 月 12 日 @ 上午 3:24

-Small Balance Changes
-Localisation Fixes
-Bug Fixes

更新:2023 年 2 月 12 日 @ 上午 1:44

-Localisation Hotfix

更新:2023 年 2 月 12 日 @ 上午 1:24

-Added EDC Sensitive - Reduced pop growth speed from city, industrial, agricultural (Biological) or mining (Lithoid) districts.
-Added Silken Birth - Recieve 25 Consumer goods each time a pop of this species grows or gets assenbled
-Added Polyembryony - 5% chance to recieve additional pops when a pop of this species grows or gets assenbled
-Added Living Building Material - Increases Building and district cost and upkeep per pop
-Added Detritivore - Each Biological/Lithoid pop without Detritivore or Cecotrophy reduces the food/mineral upkeep of pops to a maximum of -75%
-Bug Fixes