Stellaris

Stellaris

V_TRAITS
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Update: 4 May, 2023 @ 4:36pm

-Added Grafting for Plantoids and Fungoids.
-Added Ecosystem Engineer that adds 1 district to a planet per 20 pops.
-Added Pumice Raft that adds 1 district to a planet per 10 pops with this trait but only on ocean planets.
-Added 4 new ethic based traits.
-Added Engram Recorder for Cyborgs which works in a similar way to Biochemical Engrams.
-Added Mind Transference for Cyborgs which allows for your dead leaders to be brought back.
-Reworked Spores to be more dynamic.
-Stealth Traits now affect criminals and crime reducing jobs.
-Bugfixes.

Update: 13 Apr, 2023 @ 5:06pm

-Bugfixes

Update: 8 Apr, 2023 @ 1:16pm

-Added Difficult Reproduction
-Added Asexual Reproduction
-Added Bivouac
-Bugfixes

Update: 25 Mar, 2023 @ 3:51pm

-Bugfixes

Update: 24 Mar, 2023 @ 5:09pm

Update: 16 Mar, 2023 @ 6:03pm

-Up to date with 3.7.
-New Traits: Hills Have Eyes, Thorns, Explosive Birth, Prenatal Fratricide
-New Cyborg Traits: Polluting, Mobile Platform, Cyber Sterility
-New Gestalt Trait: Worker Dependency
-Gestalt traits can be added to non-Gestalt species through a technology
-Small reworks and bugfixes here and there

Update: 13 Feb, 2023 @ 11:37am

-Changes in trait opposites
-Bugfixes

Update: 12 Feb, 2023 @ 3:24am

-Small Balance Changes
-Localisation Fixes
-Bug Fixes

Update: 12 Feb, 2023 @ 1:44am

-Localisation Hotfix

Update: 12 Feb, 2023 @ 1:24am

-Added EDC Sensitive - Reduced pop growth speed from city, industrial, agricultural (Biological) or mining (Lithoid) districts.
-Added Silken Birth - Recieve 25 Consumer goods each time a pop of this species grows or gets assenbled
-Added Polyembryony - 5% chance to recieve additional pops when a pop of this species grows or gets assenbled
-Added Living Building Material - Increases Building and district cost and upkeep per pop
-Added Detritivore - Each Biological/Lithoid pop without Detritivore or Cecotrophy reduces the food/mineral upkeep of pops to a maximum of -75%
-Bug Fixes