Stellaris

Stellaris

V_TRAITS
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Oppdatering: 25. mai 2023 @ 10.49

-Added a patch that removes species class trait restrictions V_TRAITS No Species Class Restriction Patch
-Fixed bugs and missing localizations.

Oppdatering: 17. mai 2023 @ 17.01

-Added Materialistic as the Materialist ethic trait. It increases materialist ethic attraction per materialist pop and each materialist pop produces 1 trade value, but each materialist pop also has +10% housing usage and +10% consumer goods upkeep.
-Added Modular Organism for Aquatics and Lithoids that boosts food per farmer, minerals per miner and energy per technician.
-Small balance changes.

Oppdatering: 14. mai 2023 @ 11.13

-Bugfix.

Oppdatering: 14. mai 2023 @ 11.00

-Changed the way species classes work. Now each species class is located in inline_scripts for anyone who wants to make this mod work with portrait mods.
-Added Appeasement Displays which reduce your species' happiness by -10% but increase it by 1% for each pop with the trait that is located in a lower stratum than their own.

Oppdatering: 12. mai 2023 @ 13.11

-Grafting now works on certain Lithoid traits.
-Bugfixes.

Oppdatering: 12. mai 2023 @ 13.09

Oppdatering: 12. mai 2023 @ 6.11

-Removed Mind Transference as it interfered with the new leader system too much.
-Stoic now provides -1 maximum negative leader traits.
-Timid now provides +1 maximum negative leader traits.
-Leaders with Prenatal Fratricide start with +1 level, while also costing 2 trait points.
-Old instincts now provides +1 maximum negative leader traits.
-Fixed certain traits, breaking councilor effects.

Oppdatering: 9. mai 2023 @ 12.42

-Updated to 3.8

Oppdatering: 7. mai 2023 @ 14.37

-Fixed some missing localization for Spores.
-Changed the way the performance patch works.

Oppdatering: 4. mai 2023 @ 17.00

Hotfix