Stellaris
V_TRAITS
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Mis à jour le : 25 mai 2023 à 10h49

-Added a patch that removes species class trait restrictions V_TRAITS No Species Class Restriction Patch
-Fixed bugs and missing localizations.

Mis à jour le : 17 mai 2023 à 17h01

-Added Materialistic as the Materialist ethic trait. It increases materialist ethic attraction per materialist pop and each materialist pop produces 1 trade value, but each materialist pop also has +10% housing usage and +10% consumer goods upkeep.
-Added Modular Organism for Aquatics and Lithoids that boosts food per farmer, minerals per miner and energy per technician.
-Small balance changes.

Mis à jour le : 14 mai 2023 à 11h13

-Bugfix.

Mis à jour le : 14 mai 2023 à 11h00

-Changed the way species classes work. Now each species class is located in inline_scripts for anyone who wants to make this mod work with portrait mods.
-Added Appeasement Displays which reduce your species' happiness by -10% but increase it by 1% for each pop with the trait that is located in a lower stratum than their own.

Mis à jour le : 12 mai 2023 à 13h11

-Grafting now works on certain Lithoid traits.
-Bugfixes.

Mis à jour le : 12 mai 2023 à 13h09

Mis à jour le : 12 mai 2023 à 6h11

-Removed Mind Transference as it interfered with the new leader system too much.
-Stoic now provides -1 maximum negative leader traits.
-Timid now provides +1 maximum negative leader traits.
-Leaders with Prenatal Fratricide start with +1 level, while also costing 2 trait points.
-Old instincts now provides +1 maximum negative leader traits.
-Fixed certain traits, breaking councilor effects.

Mis à jour le : 9 mai 2023 à 12h42

-Updated to 3.8

Mis à jour le : 7 mai 2023 à 14h37

-Fixed some missing localization for Spores.
-Changed the way the performance patch works.

Mis à jour le : 4 mai 2023 à 17h00

Hotfix