XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 5 Apr, 2024 @ 9:27pm

Added an exception for Mod<>Mod Compatibility to prevent No Unconscious AI from causing unintended stuns where they should not happen.

Update: 5 Apr, 2024 @ 6:06pm

Nightmare Dead Bug Switch should properly fall off at the edges of the radius in LWOTC, or if using Precision Explosives

Update: 5 Apr, 2024 @ 6:03pm

A fix for a happy little accident concerning LWOTC's Fuller Override

Update: 5 Apr, 2024 @ 5:48pm

A little bugfix

Update: 5 Apr, 2024 @ 5:39pm

A little something something

Update: 4 Apr, 2024 @ 9:23am

4/4/24 Further Modjam Integration LW Changes
Nightmares will use LW Lightning Reflexes
Scamper Exhaustion is active by default

Universal: When a Nightmare Unburrows, it has a short window in which it is unable to reburrow.

Update: 3 Apr, 2024 @ 1:17am

4/2/24 Titan Tweaks - Reworked Titanic Fortitude for better balance in basegame, LW, and Modjam environs.
The Titan deals +1 Damage per 10% Missing Health.
All incoming Non-Electrical and Non-Psionic damage is reduced proportionally to the Titan's Missing Health Percentage.
Electrical Attacks deal increased damage to this Unit.

Update: 26 Mar, 2024 @ 9:42pm

Small patch for a Mod <> Mod Issue with Turret AI

Update: 23 Mar, 2024 @ 12:27pm

Requiem Corrosion Armor Shred Reduced

A couple of Bugfixes

Update: 11 Mar, 2024 @ 9:12am

Added two new second wave Options that make the game a bit easier.