XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 21 May, 2024 @ 9:51pm

Small consistency update

Update: 21 May, 2024 @ 5:27pm

Small bugfixes, fixed a localization error, small enemy AI tweaks

Update: 20 May, 2024 @ 12:39am

Small fix for a minor basegame ability aim profiling issue that also affected certain Requiem Units. Will result in Andromelids and basegame Andromedons no longer ignoring Line of Sight to launch AoE Attacks at targets they shouldn't be able to see.

Update: 19 May, 2024 @ 11:41pm

Small bugfixes and balance tweaks

Update: 19 May, 2024 @ 10:01pm

Added a Config to allow players to control whether or not Hinters are allowed to hide from the Shadow Chamber.

Update: 19 May, 2024 @ 7:49am

Small bugfix

Update: 18 May, 2024 @ 5:11pm

Minor QOL enhancements, moved Special Turrets into a Sitrep to resolve an issue that could occur when saving mid-tactical that could crop up in some modlists after a Turret Upgraded, general optimizations

Update: 18 May, 2024 @ 9:58am

Added new Target Icon for the new Unit and tweaked Scamper Behavior of the new unit

Update: 18 May, 2024 @ 1:00am

A Special New Endgame Enemy - The Legate
Some Bugfixes and Code Optimizations

Update: 13 May, 2024 @ 10:10am

Very small fix