XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 25 Sep, 2024 @ 12:25am

Minor tweaks and some dejankifying

Update: 24 Sep, 2024 @ 8:36am

Minor tweaks and resolved some mod <> mod jank

Update: 23 Sep, 2024 @ 9:07pm

Resolved a Physics Engine Crash that could occur when a Mechapede was ragdolled due to TileFracActors underneath it being destroyed.
Added a couple of new animations

Update: 21 Sep, 2024 @ 7:56pm

Made the A Gentle Requiem a bit more Forgiving in the endgame
Fix for a couple odd camera behaviors

Update: 21 Sep, 2024 @ 5:42pm

Fixed a minor AI Bug

Update: 21 Sep, 2024 @ 12:19pm

Fixed an extremely broken interaction with Blinds and Guaranteed Hit Mind Control Perks that pretend to not be Mind Control on units that are Mind Control Immune (people why you do this)

Update: 20 Sep, 2024 @ 7:53pm

Fixed a buggy interaction with a status effect applied by another mod that enabled certain melee-capable units to Dash-Attack with infinite distance under extremely specific circumstances. This interaction was very very bad.

Added extra logging to the Requiem Legion Spawning Ruleset.

Tweaked some localization for clarity.

Update: 19 Sep, 2024 @ 10:51pm

Updated the A Golden Requiem Second Wave Option
Fixed a visual bug with Seekers when firing their weapon.

Update: 19 Sep, 2024 @ 12:19am

Fixed a minor buggy interaction with items that were classified as Medikits but weren't actually medikits.

Update: 17 Sep, 2024 @ 8:22am

Requiem Legion: Version Icarus_10141

Updated AI Behaviors
Updated Mutons
A little bit of new content!