XCOM 2
A Requiem For Man: The Requiem Legion
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更新: 7月15日 @ 0時24分

Some further difficulty scaling across difficulty settings

更新: 7月14日 @ 22時39分

Some campaign-difficulty based tweaks, making things a little bit easier for people playing on low difficulty settings. :)

更新: 7月14日 @ 1時56分

A few minor tweaks

更新: 7月10日 @ 0時54分

A small AI fix

更新: 7月9日 @ 2時26分

Assorted tweaks and adjustments

更新: 7月5日 @ 11時49分

Fix for a bad mod<>mod<>mod interaction that could happen when the unholy trifecta of stars aligned and the mutons became one and all

更新: 7月5日 @ 0時34分

A few user quality of life enhancements, and a fix for an extremely rare and very weird visual bug that could cause a muton to end up walking upside down.

更新: 6月19日 @ 12時25分

The first of several Aura Farming updates.

更新: 6月2日 @ 11時36分

Small tweaks and adjustments

更新: 5月10日 @ 18時32分

Updated spawning ruleset heuristic calculations and handling, added fallback systems and a contingency measure to repopulate an enemy pod if somehow a pod with bad data is passed to the Requiem Spawning Ruleset