Project Zomboid

Project Zomboid

Worse Zombie Loot Condition
Ergebnisse 1–10 von 15
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Update: 5. Jan. um 8:30

- added sandbox option if weapons should be damaged
- added sandbox options if drainables should be reduced (possible broken at the moment)
- added sandbox option how much holes should be added, when a zombie dies per clothing item

Update: 5. Jan. um 3:05

- do not skip damagin other iitems in ItemContainer with certain sandbox options

Update: 4. Jan. um 23:32

- fixed bug where addRandomHole was called on Accessory items, which led to an error
- add option to not damage loot of a re-animated player
- add option to not damage Clothing items when a zombie dies, if this option is disabled, additional damage to Clothing items are only applied when a zombie is hit

Update: 3. Jan. um 0:09

- stop adding blood in OnHitZombie

Update: 2. Jan. um 23:29

- B41 files restored

Update: 2. Jan. um 23:24

Update: 31. Dez. 2024 um 3:15

- initial B42 support

Update: 4. Okt. 2024 um 4:50

Update: 4. Okt. 2024 um 2:35

- updated sandbox settings (you will need to start a new run or update these settings for a existing save (there is a mod for that)
- performance improvements
- re-written the onHit logic so you can better configure the mod and it hopefully feels a bit more realistic
- if you experience any issue in multiplayer, i don't play MP but it should work since it is only a server side mod

Update: 26. Sep. 2022 um 11:11

- add holes and reduce condition for dead bodies
- do not play break sound for items breaking on startup
- sandbox option clothingHolesValue change from double to integer