Project Zomboid

Project Zomboid

Worse Zombie Loot Condition
Affichage des entrées 1-10 sur 15
< 1  2 >
Mis à jour le : 5 janv. à 8h30

- added sandbox option if weapons should be damaged
- added sandbox options if drainables should be reduced (possible broken at the moment)
- added sandbox option how much holes should be added, when a zombie dies per clothing item

Mis à jour le : 5 janv. à 3h05

- do not skip damagin other iitems in ItemContainer with certain sandbox options

Mis à jour le : 4 janv. à 23h32

- fixed bug where addRandomHole was called on Accessory items, which led to an error
- add option to not damage loot of a re-animated player
- add option to not damage Clothing items when a zombie dies, if this option is disabled, additional damage to Clothing items are only applied when a zombie is hit

Mis à jour le : 3 janv. à 0h09

- stop adding blood in OnHitZombie

Mis à jour le : 2 janv. à 23h29

- B41 files restored

Mis à jour le : 2 janv. à 23h24

Mis à jour le : 31 déc. 2024 à 3h15

- initial B42 support

Mis à jour le : 4 oct. 2024 à 4h50

Mis à jour le : 4 oct. 2024 à 2h35

- updated sandbox settings (you will need to start a new run or update these settings for a existing save (there is a mod for that)
- performance improvements
- re-written the onHit logic so you can better configure the mod and it hopefully feels a bit more realistic
- if you experience any issue in multiplayer, i don't play MP but it should work since it is only a server side mod

Mis à jour le : 26 sept. 2022 à 11h11

- add holes and reduce condition for dead bodies
- do not play break sound for items breaking on startup
- sandbox option clothingHolesValue change from double to integer