RimWorld

RimWorld

Friendly Fire Off
Showing 1-7 of 7 entries
Update: 29 Aug @ 9:49pm
by JD

  • Added loadAfter in About.xml
  • Updated description in About.xml

Update: 8 Jul @ 3:43am
by JD

Updated for 1.6

Update: 13 Mar, 2024 @ 11:43pm
by JD

Updated for 1.5

Update: 7 Oct, 2022 @ 10:57pm

Rebuild for 1.4

Update: 30 Sep, 2022 @ 9:45pm

Pawns from neutral or allied factions can damage the Player's pawns if friendly fire is enabled for Friendly AI.

Update: 24 Sep, 2022 @ 1:56am

Added separate settings for the Player and for the AI.

Update: 21 Sep, 2022 @ 11:01pm

[Auto-generated text]: Initial upload.