Total War: ROME REMASTERED

Total War: ROME REMASTERED

Dagovax Mods - Ring RR v1.4
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Update: 20 Jul, 2024 @ 6:38am

- Removed the action that blocks the player from moving troops into ships

Update: 26 Jun, 2024 @ 3:42am

New patch 1.4 features:
- No more having to change language to English, we now have fully translated each supported language for Rome Remaster.

- Several more crashes have been fixed for both PC and Mac users. Many small bugs have been squashed.

- Most of our work and playtime has gone into trying to slap some sense into Rome campaign AI. Whilst it still has a tendency to stack spam random areas due to poor pathfinding ability, it has also been fighting other factions and taking settlements. Bear in mind that with Good vs Evil superfaction mode on, AI will not take settlements if the faction they are attacking has 7 or less settlements.

- AI factions now are more focussed on killing certain other factions rather than taking settlements, which can help stop them from betraying the player. Currently this alternative AI behaviour is available in the Original Third Age Tale campaign as it has no Superfactions. If feedback is positive, it can be implemented into the main War of the Ring campaign too. AI still hates the player as is tradition, so don't expect them to leave your unguarded border provinces alone. You can try to pay them regular tribute and not trespass in order to keep your threat level lower.

- Each faction now has many more character names so seeing multiple captains or generals with the same name is very unlikely.

Update: 29 Feb, 2024 @ 12:32pm

- Removed enable_cursor from background_script

Update: 25 Feb, 2024 @ 2:54am

- Probably fix for Mac users crashing upon launching The Original Third Age Tale campaign

Update: 20 Dec, 2023 @ 10:29am

Patch 1.2, check discord for release notes

Update: 21 Sep, 2022 @ 7:32am

Fixed missing sounds

Update: 21 Sep, 2022 @ 7:24am

Fixed missing sounds

Update: 21 Sep, 2022 @ 7:07am