Barotrauma

Barotrauma

Basilisk Battlecruiser
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Update: 29 Oct, 2022 @ 1:05pm

> Connected power for Electrified hatch in rear acces shaft

Update: 24 Oct, 2022 @ 12:22pm

> Fixed listening post internal camera network, missing wifi. other camera networks not affected.

Update: 24 Oct, 2022 @ 11:43am

> Fixed drone control camera (I was a little too enthusiastic trimming down number of modules!)
Existing campaigns can fix this by wiring a wifi with channel 705 to the periscope position out.

Update: 24 Oct, 2022 @ 7:52am

>Checked all hidden components controlling automatic functions are indestructible.
> Added bubbles back to railgun Heat Fins, so subs speed and direction can be guessed for safe firing arcs.

Update: 22 Oct, 2022 @ 11:37pm

> Adjusted upper airlock sentry gun firing lines.
> Fixed uper airlock not closing on leaving station
> Made Drone periscope more visible/accesible
> Hid exposed wires in upper airlock

Update: 22 Oct, 2022 @ 10:11pm

[MODDED] Created Dummy Railgun shells so chaingun feed,
no longer creates a radar ping.

> Added more storage to Medbay [medic/captain access only]
> some Cosmetic adjustments to ship.

Update: 22 Oct, 2022 @ 7:10pm

> MODDED
Made a special command console with extended radar. Will not affect vanilla consoles or previous versions.
> Added more secret items.

> Doors and hatched over observation windows repositioned - will now properly seal any hull breaches.
> Reinforced Floor of Brig 100hp >200hp
> Remodelled Shuttle. Less power consumption, lighting on start and some layering issues.


> Made all logic and relay components indestructible.
> Interior decorating, Light reduction, wire cleaning.
> QOL Improvements, layering edits.

Update: 21 Oct, 2022 @ 12:38pm

> Auto Discharge Coil triggers can be switched on/off from bridge
> Removed some cosmetic items serving no function.
> Capacitors inside unit load containers are EMP shielded - (still no checkbox available for waterproof) ;_;

> Lowered Battery array maximum charge speed from 1000 to 200 to prevent bad decisions.
(12,000kw excess voltage on full charge shutoff - are you sure? y/n)


OPERATION CLEAN SWEEP: <OPTIMUM FPS>


> Modded Fluorescent Lamp sprite to only illuminate downwards, allows further reduction of shadowcasting lights from 13 to 8 without affecting cosmetics. should not affect vanilla or other mods.
(for comparison, Azimuth has 28)
>Reactor Pool less Steamy, reduced particle count, may remove entrely if proven particles reduce framerate.

ISSUE: 2000+ logic components, Lol.
Removed approx 100+ Unused (unconnected) logic components.
Drastically Reduced use of wifi components. Full rewire removed 60+ Wifi components
- (is wifi causing lag? do components use cycles when not in use, Is cheese real?)
Reduced Oxygen readouts to 3 components.
Removed duplicated component circuit in engineering.

RESULT: 20% improvement in draw/cycle speed.
Unknown additional benefits to users with < 1200mhz memory bottleneck.

Update: 19 Oct, 2022 @ 10:24pm

> Remodelled Rear Ballast, added waste disposal hatch.

Update: 19 Oct, 2022 @ 12:41am

> Updated Shuttle
> Increased all Coilgun light range to 1,500, reduced intensity to account for twin lights.