Cities: Skylines

Cities: Skylines

81 Tiles 2
Viser 21–30 av 36 bidrag
< 1  2  3  4 >
Oppdatering: 1. nov. 2022 @ 0.05

0.9.3.2
  • Fix editors button disabling being confused by NExt2 options panel

Oppdatering: 28. okt. 2022 @ 4.47

0.9.3.1
  • Fix edge fog removal thread allocation

Oppdatering: 24. okt. 2022 @ 15.43

0.9.3
  • Disable the main menu editor button when the mod has been activated to prevent loading into an editor with the mod
  • Disable the in-game 'Load game' and 'quit to main menu' buttons to prevent second-loading
  • Implement active bus AI support for intercity bus terminals outside the 25-tile area

Oppdatering: 19. okt. 2022 @ 4.19

9.2.2
  • Add bounds check to ImmaterialResourceManager.ProcessParkArea

Oppdatering: 18. okt. 2022 @ 22.46

0.9.2.1
  • Add bounds check to ImmaterialResourceManager.GetParkAreaResourceIndexes

Oppdatering: 18. okt. 2022 @ 0.04

0.9.2
  • Fix bounds checks in ImmaterialResourceManager park area calculations (caused pedestrian area entertainment values to not be correctly calculated in some map areas)

Oppdatering: 5. okt. 2022 @ 21.35

0.9.1
  • Fix simulation thread hang when force-unlocking tiles when game unlocking progression doesn't allow additional tiles

Oppdatering: 4. okt. 2022 @ 17.34

0.9

  • Implement milestone area unlocking progression (with option to ignore)
  • Add fix for game TransferOffer.Position inaccuracy (causes occasional issues with pedestrian area cargo and garbage outside the 25 tile area)
  • Add mechanism to force-fix ImmaterialResourceManager textures and arrays if another mod instantiates the manager before patches are applied

Oppdatering: 26. sep. 2022 @ 19.41

0.8

  • Add mechanism to force-fix DistrictManager textures if another mod instantiates the manager before patches are applied
  • Update AlgernonCommons

Oppdatering: 22. sep. 2022 @ 5.32

0.7

  • Add option to ignore any serialized 81-tile data (fallback if legacy mod data is corrupted)
  • Add additional checks for invalid legacy savegame data