Total War: WARHAMMER III

Total War: WARHAMMER III

Skink Mage-Priest - Generic Lord for Lizardmen
Viser 21–30 av 34 bidrag
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Oppdatering: 26. mai 2023 @ 9.52

updated for 3.1

Oppdatering: 16. apr. 2023 @ 3.10

updated for 3.0

decreased costs for all Stegadon mounts -50

Oppdatering: 15. apr. 2023 @ 5.16

Oppdatering: 28. feb. 2023 @ 10.51

- added mount "Ancient Stegadon (Engine of the Gods)" to variants life, beasts, heavens
- fixed a couple of missing things for horde variants

Oppdatering: 12. feb. 2023 @ 4.29

Chameleon Skink Huntmaster:
- new 2D porthole image
- Ability "Snipe Shot": can now target any type of unit
- reduced duration of "lustrian poison" contact effect to 12s
- added secondary ammo type with "blinded" contact effect
- new skill with AoE reload time reduction
- missile dmg +5; upkeep +5

Oppdatering: 31. jan. 2023 @ 9.24

- placed all 5 lord variants in the same dilemma instead of picking one randomly with only 4 choices
- cleaned up porthole images for lords

Oppdatering: 13. jan. 2023 @ 10.29

- new images for unit cards and portholes

Oppdatering: 12. jan. 2023 @ 15.24

- fixed breaking of vanilla art set for tlaqua's skink chief

Oppdatering: 9. jan. 2023 @ 14.26

fixed magics skill tree for light variant

Oppdatering: 1. jan. 2023 @ 13.11

fixed scaling of images in recruitment panel