Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Lord Skills
Showing 61-70 of 143 entries
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Update: 5 Apr, 2024 @ 9:10pm

Fixed an issue where Cathay's "Master of the Eight Winds" skill was only applying range buffs to generals (who have no ranged attacks)

Update: 17 Mar, 2024 @ 11:03pm

Updated Snikch's combat skill line to now be on the correct row (hopefully)

Update: 8 Mar, 2024 @ 11:24am

First pass at fixing additional reported issues with Slann High and Life mages

Update: 2 Mar, 2024 @ 9:17pm

Fixed an issue where the Kislev Hag cap skill had no name or description

Update: 2 Mar, 2024 @ 9:06am

Some beastmen skills (Ungor Beatstick and Exploit The Weak) have been adjusted due to player feedback. This is a preliminary change, and is subject to further adjustment

I am exploring options that don't directly affect battle statistics, so as to avoid unbalancing player campaigns

Update: 23 Feb, 2024 @ 11:20pm

Added descriptions to new Hero Cap skills for DLC characters

Update: 23 Feb, 2024 @ 10:38pm

Fixed skill row problem for Yuan Bo and Celestial General
Added hero cap skills for DLC heroes

-- Ammo skill may still be missing on new generals --

Update: 22 Feb, 2024 @ 8:29pm

Updated for Patch

Update: 14 Feb, 2024 @ 2:08pm

Added a unit cap increasing skill for Skink Oracles

Update: 8 Feb, 2024 @ 12:41pm