Stellaris

Stellaris

Ad Astra Technology Mod [3.14]
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Update: 6 Sep, 2022 @ 1:25am

version = 1.0.6
Fix possible CTD (due last changes in the armies folder)

Update: 6 Sep, 2022 @ 12:59am

Fix gestalt if it should (report by AlienFromBeyond)

Update: 5 Sep, 2022 @ 9:58pm

Fix negative hull health for pirate countries types (report by Ace Arriande)

Update: 2 Sep, 2022 @ 7:41am

Update: 2 Sep, 2022 @ 7:35am

Improved SAVEGAME compat.
fix events run on game start

Update: 2 Sep, 2022 @ 2:22am

Add fallback for savegames (not wasting not fully)

Update: 1 Sep, 2022 @ 4:26pm

thx Inny78 for bringing the old desc to me

Update: 1 Sep, 2022 @ 3:37pm

Fix branchoffice 3.4 building option
Add missing tech loc dummies (AI only)

Update: 1 Sep, 2022 @ 2:18pm

Update: 1 Sep, 2022 @ 1:54pm

* name list files were from 2.1
* There were 27 events which ticked EVERY day for EVERY country (playable or not).
* The job, army and building files 3.4 ready.
* Few modifiers replaced