Stellaris

Stellaris

Halo: The Flood
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Update: 15 Oct, 2022 @ 3:18pm

- Replaced the Flood swarm corvette with a modified wraith model to more resemble the Flood seeder infector in Halo Wars 2.

- Removed the background sounds from the gravemind portrait (Swarm portrait).

Update: 7 Oct, 2022 @ 11:23pm

- Reduced the chance of infecting enemy ships to 5% (from 50%) to prevent issues with late-game lag.

- Guardian Leviathans cannot be infected through the Flood ship infection mechanic to prevent issues with leviathan story events.

- Also added ship infection limits to Crisis faction ships of the Unbidden and Grey Goo due to their non-organic and exotic physiology. Other crisis faction ships such as the Swarm or the Contingency can still be captured.

Update: 5 Oct, 2022 @ 7:18pm

Update: 29 Sep, 2022 @ 6:54pm

- Fixed an issue with Flood habitability on Flood Hive worlds.
- Added the Flood Hive habitability trait to the Flood origin.
- Changed the current Flood shipset corvette model with a different model based on the Wraith leviathan.
- Added Flood Biomatter armor as a component set for the Flood to offset the lack of shields. The armor increases hull and armor regen.

Update: 28 Sep, 2022 @ 11:12pm

Update: 28 Sep, 2022 @ 11:03pm

1. Added a new feature to the Flood origin that allows a chance for enemy ships that are destroyed to be infected and turned during combat.
- This feature is a work-in-progress so it may a bit overpowered. Let me know what you think about this addition.

2. Fixed an issue in the Flood origin with neighbor primitive civilizations owning a flood hive world instead of a regular random habitable planet.

3. Fixed some namelist issues with army types.

4. Updated some textures for the Flood NSC shipset classes.


Update: 26 Sep, 2022 @ 7:50pm

Update: 21 Sep, 2022 @ 8:40pm

- Fixed an issue with missing Flood buildings.

Update: 20 Sep, 2022 @ 4:37pm

- Changed the appearance of the Keymind ship.

Update: 20 Sep, 2022 @ 3:01pm

Updated to 3.5.1:

- Updated compatibility with the NSC mod's recent update.

- Added new colossus weapon for the Flood called: Spore Dispersal that infects entire planets and converts the planet and its population into Flood Hives. As a result, you gain a large amount of research and unity for each planet converted.

- Added new Flood technology research for unlocking the stronger Flood Armies and updated their building requirements.

- Updated the appearance of Infected Shield Worlds to look more like Flood Hives.

- Added new infected shield world deposits to the planet class.

- Changed the appearance of the Flood origin system.

- Updated the Flood traits, triggers, and misc localisation changes.