Stellaris

Stellaris

Halo: The Flood
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Update: 12 Sep, 2022 @ 7:25pm

Update: 12 Sep, 2022 @ 12:25pm

- Added several new decisions for the Flood origin and civic:

1. Spread Infection: Sends Flood dispersal pods to a colonizeable habitable planet within your territory and creates a dormant Flood Colony and adds a Flood Blightlands deposit.

2. Awaken Dormant Flood Colony: Awakens the dormant colony on the planet, creating a Flood colony without the need for a colony ship. Adds a Flood Nest building and Flood Hive deposit when completed.

3. Remove Infection: Removes any Flood infestation on the planet by removing the flood infestation modifier and Blightlands deposit (Non-Flood empires can use this decision to remove Flood deposits and modifiers).

4. Grow Pure Flood: Consumes one random agricultural deposit on a habitable planet to produce 5 Pure Flood pops.

Changed the flood bombardment to not kill the last pop on a world to prevent the destruction of a colony before it turns into a Flood Hive.

Update: 10 Sep, 2022 @ 7:53pm

- Added additional triggers to prevent a planet from triggering a premature flood outbreak event during an active infection bombardment.

- Primitive worlds that are affected by the flood outbreak event will now destroy the colony and turn the world into a Flood Hive preventing an issue that stops the player from invading or bombing the planet when under the control of the Feral Flood faction.

Update: 9 Sep, 2022 @ 9:40pm

- Changed the prescripted empire spawn from always to yes.

Update: 8 Sep, 2022 @ 7:21pm

Update: 7 Sep, 2022 @ 9:24am

Update: 5 Sep, 2022 @ 9:35pm

- Fixed an issue where the Flood bombardment past 75% devastation would cause a crash.
- Fixed an issue with pop Flood conversion after the bombardment phase.
- Fixed the missing Gravemind modifier.
- Removed the pop number requirement for the Flood Nest building.
- Fixed a number of misc. issues found in the error logs.

Update: 4 Sep, 2022 @ 6:23pm

Update: 4 Sep, 2022 @ 12:14pm

Update: 2 Sep, 2022 @ 8:07am