Total War: WARHAMMER III

Total War: WARHAMMER III

Teclis can FLY (Levitate)
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Update: 12 Sep @ 10:07pm
by laff

Moved Arcane Ascendance effects to Levitation
Arcane Ascendance now give 30% spell intensity passive
(I did this to give AI Teclis a fighting chance)

High Loremaster's Ward
+30% ward save against armies that spread corruption,
-50% barrier replenishment delay,
and +200 Barrier to teclis' armies

Update: 5 Sep @ 5:52pm
by laff

Update: 2 Sep @ 7:02pm
by laff

Update for 6.3

Drain Magic (Reworked)
Effect Range: Map-wide → 100m
Spell Resistance: 20% → 12%
Enemy Miscast Chance: 50% → 25%
Enemy Spell Mastery: -20% → -15%


New Passive Ability: Deadlock
Activation: When an enemy successfully casts a spell
Effect: Target spellcaster is Silenced for 15s
Additional Effect: -10% Magic Resistance
Range: 200m
Cooldown: 60s

Update: 17 Jun @ 12:11am
by laff

Update: 28 May @ 4:35pm
by laff

added tooltip

Update: 18 May @ 6:48am
by laff

Removed the overcast Bound Fireball spell. Felt too clunky, use the Prepared Spells mod or another mod that gives him the Fireball spell or any magic missile.

Bound Fireball now scales with Spell Intensity.

Flames of the Phoenix campaign ability now reduces Bound Fireball cooldown by 30% to 50%.

Arcane Ascendance now also applies -50% cooldown to Fireball and Fiery Convocation, instead of just Flames of the Phoenix.

Levitation is now a mount option in his custom battle, rather than a separate unit.

Arcane Ascendance activation time increased from 10s → 30s while stationary.

Spell Mastery debuff on enemies increased from -15% to -20% from Drain Magic

Removed the +5s duration to enemy cooldowns from Drain Magic


Update: 3 May @ 3:07pm
by laff

Added +20% Spell intensity on Arcane Ascendance Campaign Skill
60% -> 40% spell mastery on Arcane Ascendance Passive Ability

-60% -> -40% power recharge while flying

Update: 3 May @ 2:27am
by laff

Update: 26 Apr @ 6:08pm
by laff

renamed Supreme Shield of Saphery to Protection of Teclis. Similar to his Age of Sigmar Tabletop ward save ability

Update: 20 Apr @ 2:37pm
by laff

30% magic resistance > 20% magic resistance
-30% spell mastery > -15% spell mastery
added +5s cooldown to enemies on drain magic